| Position: | Senior Producer | |
| Developer: | Related Designs | |
| Homepage: | www.nomans-land.com |
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To be released by CDV Entertainment in September/October 2003
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"No Man's Land sets itself apart from other real-time strategy games with some unique features." "One thing is for certain, No Man's Land is not your typical real-time strategy game." "Furthermore, NML boasts a significant amount of unique gameplay features as well. [..] Native American footsoldiers can dive deep into the water and sneak up on opposing ships. These are the small elements that make No Man's Land a title with enormous potential." |
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21.08.2003: No Man's Land: overview of the multiplayer modes, part 2! In the "King of the Hill" mode you will have to conquer flags and hold them as long as possible to gain points. This sounds easy, but you'll have a limited amount of troops and your men can't be everywhere. This means that the "King of the Hill" mode is a logistical challenge as well as a tactical one. Another nice feature which adds another level of fun to all modes is the fact that forts can be conquered and re-conquered during a multiplayer-session. So it's likely that the owner of a fort is changing several times throughout a session. 06.08.2003: Review updates for No Man´s Land! 31.07.2003: Review, PC Zone (UK), September 2003 |